Game Over-- My take on the movie with spoilers!
PLOT SUMMARY: A woman is given three chances to survive a night when an intruder breaks into her house.
Our experiences are what defines us. It is how we react to a situation is what either makes us or breaks us. Going through a traumatic event takes great courage but what makes it difficult is to live with it long after that event has passed. It's not surprising to hear about people suffering from PTSD after an emotional event.
The challenging part is of course that people will not understand your pain or what you've gone through until and unless they too have suffered through a similar event. So it becomes easy to judge you, to mock you for not getting up and feeling fine or that your decision to seek help for your depression is actually a weakness.
In such cases, people either give in to the pressure and not seek professional help or ignore their so-called loved ones and get some help.
Unfortunately, those who don't reach out for help, often take their own lives.
So, yes, going through a traumatic event is plain torture and making a horror movie about it is quite a feat.
Somehow, Game Over manages to conquer this feat and show everyone how good acting skills can improve a script.
Without Tapsee Pannu's impeccable acting chops, the movie would have seemed a bit silly.
It also made me realize why a lot of horror movies don't become box office hits. Yes, the script and direction is important, but what can take a movie to a whole other level are the actors.
GAME OVER Movie Plot
The movie begins with a woman being attacked in her house in the year 2017. She struggles to escape but is subdued and has her hands tied and a plastic bag put over her head.
She is then taken outside and made to sit on a chair after which she is decapitated. Her attacker uses her head to play football and burns her body.
Cut to a year later and we meet Swapna, a game designer who enjoys playing Pacman a lot in her free time. She lives with her maid Kalamma and is apparently estranged from her parents.
Swapna suffers from a phobia of darkness that stems from a traumatic event that took one new year's eve.
Kalamma pampers her a lot and is more like a friend to Swapna, helping her through her trauma.
One day, Swapna feels intense pain on her wrist where she has a heart and game controller tattoo.
Her therapist thinks it is because new year's eve is going to come and on a subconscious level, she is thinking about her rape. Turns out she was assaulted right after she got the tattoo.
When the pain returns over and over she goes to the tattoo parlour to meet the tattoo artist who tells her she shouldn't be feeling any pain as she got it a year earlier.
Swapna is about to leave but the tattoo artist stops her and tells her that they also do memorial inks at the parlour which is basically mixing ashes of a loved one in the ink and creating a tattoo. Swapna wants to know why she should care about this special service being offered when she is promptly told that her tattoo was created with memorial ink.
Swapna is shocked and disgusted and immediately books an appointment for removal. But things don't go as planned and during the procedure, she is unable to take the pain and has to leave.
She goes to a cafe where two customers recognize her from a video someone put of her of getting raped. Disturbed by this, she leaves without her coffee and gets even more depressed.
As new year's eve approaches, Swapna is tormented by memories of the taunts she had to endure from her parents who blamed her for being raped because she went out late at night and was a "tattooed" girl.
Unable to take the trauma, Swapna tries to end her life by hanging herself but the lights go out and she has to call Kalamma for help to deal with the panic attack. Kalamma is shocked to see what Swapna was up to but rather than scolding her, comforts a distraught woman.
But Swapna has set her mind to commit suicide and one morning goes on top of a building and jumps, also getting hit by a car.
She survives but has suffered fractures in both her legs and now has to use a wheelchair.
Swapna is still in despair and has a hidden knife which she tries to use on her wrist but something keeps coming up and her tattoo keeps burning and tingling.
Eventually, the tattoo artist comes to visit her and brings along a woman who she claims can solve all of Swapna's problems.
She is none other than the mother of the girl who was killed in the first scene.
Swapna has the ashes of the murdered girl on her wrist.
The mother tells her how her daughter fought cancer thrice and was on the road to recovery when she invited her mother to come to visit her and get a tattoo done. But before she could come, the daughter was murdered. The mother tells Swapna her daughter was a fighter and that was why she wanted to get a memorial tattoo of her daughter which was basically a mother and daughter holding hands with each other. She kisses Swapna's wrist and gives her a card that basically states that everyone has two lives and your life begins when you lose the first one.
Swapna is motivated by the story and the card and pushes aside her suicidal thoughts. She gives up her hidden knife to Kalamma and tells her to call her parents and tell them that she was going to visit them. Kalamma is happy Swapna wants to make up with her parents.
That night, after playing PacMan, Swapna is sleeping but someone is outside her window watching her. This person also has a picture of her with a tattoo.
When Swapna awakens sometime later, it is pitch dark and there is a thud. She turns on the lamp and calls Kalamma who goes off to investigate the strange sound.
Kalamma calls for the security guard, Anwar, but he is nowhere to be found. She sees a thermos outside and decides to go retrieve it. As she starts to re-enter the house, she is attacked.
Swapna calls for Kalamma and gets on the wheelchair herself. She goes around the house and through the window, sees someone sitting on the garden swing. She sees Kalamma's legs and taps on the window, unable the understand why her maid is sitting on a swing when she should be taking care of her. As Swapna moves ahead, she is shocked to discover that the reason her maid was not responding was because she doesn't have a head anymore.
Swapna gets distressed and starts calling for help but can't get through.
An intruder enters the house and she tries getting away, only to get tangled in the curtains and fall off the wheelchair.
The attacker approaches her with a sword and Swapna tries to throw things at him to deter him but he dodges her. She feels another burning sensation in her wrist and is shocked to see two more heart tattoos underneath the original one.
The intruder brings down the sword and cuts off her head.
The last thing she sees is her body being doused and then lit on fire.
Swapna reawakens and finds herself with only two tattoos left. The motivational posters around the hall tell her that life is but a game and she remembers the wisdom about having two lives On a card given to her by the murdered girl's mother.
She calls Kalamma again and begs her not to go outside but the maid doesn't understand why she's so paranoid. She goes out but comes back in while Swapna calls the police.
The maid understands why Swapna is so scared after she sees Anwar's body lying in the bushes. She asks how Swapna knows details about her attacker but before she can reveal that, they are attacked.
Kalamma tries to push Swapna's wheelchair far from danger but she is killed with the sword. Swapna falls down and has her hand trapped under the wheelchair but still manages to get away and defend herself.
For a change, the police arrive on time and shoot the attacker.
Swapna is taken outside and made to sit in the police car and taken to the station.
But she still has two more lives going so...
Swapna looks at the side mirrors of the car and sees that there isn't one but two more attackers in black leather clothes and mask.
They wave to her and Swapna tells the policeman to stop. Too late. The car explodes.
GAME OVER Ending Explained
Swapna reawakens once again with only one heart tattoo left. The fear of dark engulfs her. But this time she remembers how the murdered girl's mother told her that her daughter would want Swapna to keep fighting.
She doesn't put on the lamp to alert the attackers and calls Kalamma. She calls the police and tells Kalamma that they will have to try and protect themselves even if it meant they would lose their life.
Kalamma isn't too keen on dying and agrees to do whatever it takes. She goes up on the terrace and spots one of the attackers loitering about waiting for a signal from the others. She pours kerosene all over him and then lights him on fire.
The attacker trips and almost falls through the window where Swapna is watching him. He doesn't and perishes in the fire.
The police arrive but one of the attackers kill them off. He enters the house and is about to kill them when the women manage to defend themselves.
The third attacker, peeved that two of his aides are dead, knocks out Kalamma and drags Swapna to her room. She spots a crack on the mirror and purposely bashes herself on it so that the mirror falls on her.
She removes a piece of broken glass and stays ready to strike. The attacker removes his Handycam and starts filming but has a hunch that Swapna may be up to something so he steps on the mirror to crush her and then pushes it aside to attack her. Swapna just about manages to jab the broken piece of the mirror into the attacker's neck. He dies and Swapna breathes a sigh of relief. She has finally learned to fight for her life instead of taking it.
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